I'm a Motion Graphics Animator, Visual Effects Compositor, & Software Developer with over 15 years of experience in the Film & Television Industries.
Recent Projects include Passengers, Interstellar, Guardians of the Galaxy, Transcendence, Man of Steel, and in-house software engineering & development for Warner Bros. Studio Facilities: Production Sound & Video Services.
With a B.A. degree from Cogswell Polytechnical College in Computer & Video Imaging, I began my career at Play, Inc. in Rancho Cordova, CA designing interfaces for software products, and creating broadcast graphics and realtime 3d effects for the Trinity / Globecaster hardware. Growing up with Atari 2600, Arcade Games, & Tron, I'm a tech-gadget junkie and gamer who is often playing in the Unity3D game engine for web and mobile game development.